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Skeletal animation<ref>definition on [[wikipedia:Skeletal_animation|Skeletal animation]]</ref>: division of a character in 2 parts: its visual component (the mesh
In computer physics engines, ragdoll physics is a type of procedural animation that is often used as a replacement for traditional static death animations
6 KB (831 words) - 18:46, 12 May 2017
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...on imdb]</ref>. The anime<ref>Anime is a term used to categories japanese animation movies. [[wikipedia:Anime|wikipedia]]</ref> is roughly covering a part of t
8 KB (1,096 words) - 13:37, 1 November 2018
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// (in an animation for instance)
// (in an animation for instance)
3 KB (361 words) - 23:06, 15 September 2017
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...prog/2018/165-offscreen/offscreenings/?lang=fr#article-19360 Nova] - bxls, animation, mixed with documentary, funny, adapted from a Pictures from the Insects' L
16 KB (2,150 words) - 17:39, 17 October 2018
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* an animation script, creating the animation in terminal - '''credits_generator.py'''
==== animation ====
8 KB (1,067 words) - 20:40, 20 October 2017
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...Procedural Animation] - a [http://www.gdconf.com GDC] talk about character animation in a computation effective way.
[[category:animation]]
6 KB (1,002 words) - 14:12, 15 August 2018