Frankiezafe (Talk | contribs) (→godot) |
Frankiezafe (Talk | contribs) (→theory) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
* Developper forum: https://godotdevelopers.org/forum/ | * Developper forum: https://godotdevelopers.org/forum/ | ||
+ | * Feed on stackoverflow: https://stackoverflow.com/questions/tagged/godot | ||
* FAQ - community around godot: https://godotengine.org/qa/ | * FAQ - community around godot: https://godotengine.org/qa/ | ||
Line 52: | Line 53: | ||
== theory == | == theory == | ||
− | + | {{quote|One overly simple but useful definition is that generative art is art programmed using a computer that intentionally introduces randomness as part of its creation process. This often brings up two common but misguided viewpoints that hold people back from appreciating the beauty and nuance of generative art. | |
− | + | ||
− | + | Myth One: The artist has complete control and the code is always executed exactly as written. Therefore, generative art lacks the elements of chance, accident, discovery, and spontaneity that often makes art great, if not at least human and approachable. | |
+ | Myth Two: The artist has zero control and the autonomous machine is randomly generating the designs. The computer is making the art and the human deserves no credit, as it is not really art. | ||
− | “Free software” means software that respects users' freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom, to show we do not mean the software is gratis. | + | The truth is that generative artists skillfully control both the magnitude and the locations of randomness introduced into the artwork. |
+ | |||
+ | Controlled randomness may sound contradictory, but if you are an artist or an art historian, you know that artists have always sought ways to introduce randomness into their work to stimulate their creativity. Thinking about the process of coding generative art as being similar to painting or sketching is actually spot on. In fact, we will see that the tool favored by most generative artists refers to the individual artworks produced as "sketches.”}} | ||
+ | |||
+ | >> [https://www.artnome.com/news/2018/8/8/why-love-generative-art Why Love Generative Art?] par Jason Bailey | ||
+ | |||
+ | |||
+ | {{quote|Je tends à penser que le nom même d'art est devenu un cache-misère pour éviter de penser les vraies questions esthétiques - ca fait un bien fou d'entendre ca! Je ressens qqle chose de cet ordre-là, intuitivement, sans vraiment prendre le temps de le formuler à cause de mon implication dans la production d'objets et dans le sensible de leur expérience.}} | ||
+ | |||
+ | >> [https://www.youtube.com/watch?v=-3mrwqeFGao À quoi sert l’art ? par Bernard Stiegler] sur youtube | ||
+ | |||
+ | |||
+ | {{quote|Les systèmes automatisés ont envahi notre quotidien via les applications pour smartphone, les GPS, les objets connectés, les robots ou drones domestiques – et bientôt les voitures sans conducteur. Chaque jour plus innovantes, ces technologies se proposent de soulager notre esprit, de nous épargner des efforts inutiles et de supprimer frictions et ralentissements dans nos vies. | ||
+ | Censés alléger le travail des ouvriers et accroître les gains de productivité, l'au...}} | ||
+ | |||
+ | >> '''Remplacer l'humain''' - Nicholas Carr, 2017 - [https://www.babelio.com/livres/Carr-Remplacer-lhumain/968399 babelio] | ||
+ | |||
+ | |||
+ | {{quote|“Free software” means software that respects users' freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom, to show we do not mean the software is gratis.}} | ||
>> [https://www.gnu.org/philosophy/free-sw.en.html What is free software?] | >> [https://www.gnu.org/philosophy/free-sw.en.html What is free software?] | ||
− | In order to foster a free and fair society I affirm that I will practice my profession with responsibility and with dignity. | + | {{quote|In order to foster a free and fair society I affirm that I will practice my profession with responsibility and with dignity.}} |
>> [https://manifesto.responsiblesoftware.org/ Manifesto for Responsible Software Development] | >> [https://manifesto.responsiblesoftware.org/ Manifesto for Responsible Software Development] |
Essai de typologie de l’art numérique, et François Zajega à la galerie Charlot
Community
Links about GLSL shaders in Godot engine
LUYANG
Visit @ museum boijmans[1], rotterdam, 2017/09/17
Scanimate News Report
One overly simple but useful definition is that generative art is art programmed using a computer that intentionally introduces randomness as part of its creation process. This often brings up two common but misguided viewpoints that hold people back from appreciating the beauty and nuance of generative art.
Myth One: The artist has complete control and the code is always executed exactly as written. Therefore, generative art lacks the elements of chance, accident, discovery, and spontaneity that often makes art great, if not at least human and approachable.
Myth Two: The artist has zero control and the autonomous machine is randomly generating the designs. The computer is making the art and the human deserves no credit, as it is not really art.
The truth is that generative artists skillfully control both the magnitude and the locations of randomness introduced into the artwork.
Controlled randomness may sound contradictory, but if you are an artist or an art historian, you know that artists have always sought ways to introduce randomness into their work to stimulate their creativity. Thinking about the process of coding generative art as being similar to painting or sketching is actually spot on. In fact, we will see that the tool favored by most generative artists refers to the individual artworks produced as "sketches.”
>> Why Love Generative Art? par Jason Bailey
Je tends à penser que le nom même d'art est devenu un cache-misère pour éviter de penser les vraies questions esthétiques - ca fait un bien fou d'entendre ca! Je ressens qqle chose de cet ordre-là, intuitivement, sans vraiment prendre le temps de le formuler à cause de mon implication dans la production d'objets et dans le sensible de leur expérience.
>> À quoi sert l’art ? par Bernard Stiegler sur youtube
Les systèmes automatisés ont envahi notre quotidien via les applications pour smartphone, les GPS, les objets connectés, les robots ou drones domestiques – et bientôt les voitures sans conducteur. Chaque jour plus innovantes, ces technologies se proposent de soulager notre esprit, de nous épargner des efforts inutiles et de supprimer frictions et ralentissements dans nos vies. Censés alléger le travail des ouvriers et accroître les gains de productivité, l'au...
>> Remplacer l'humain - Nicholas Carr, 2017 - babelio
“Free software” means software that respects users' freedom and community. Roughly, it means that the users have the freedom to run, copy, distribute, study, change and improve the software. Thus, “free software” is a matter of liberty, not price. To understand the concept, you should think of “free” as in “free speech,” not as in “free beer”. We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom, to show we do not mean the software is gratis.
In order to foster a free and fair society I affirm that I will practice my profession with responsibility and with dignity.
>> Manifesto for Responsible Software Development
Reading Interfaces - http://reader.lgru.net/collections/reading-interfaces/ - The division and the implicit hierarchy between the user who accesses the interface and the developer who has insight into the underlying code sparks many questions. How does an interface expose and translate the underlying digital objects? To what extent does it frame and script the user behaviour? Are coding skills necessary for computer literacy? And is it possible to actively/deeply engage with software, if one confines oneself to the provided interface?
Subjectivité narcissique et sciences. Interview avec Étienne Klein sur youtube.
Artists Re:thinking the Blockchain
Artworks have become an ‘asset class’, increasingly bought to be hidden away in warehouses in the peculiar nonzones known as freeports.
The REAL reason we use Linux
We tell people we use Linux because it’s secure. Or because it’s free, because it’s customizable, because it’s free (the other meaning), because it has excellent community support… But all of that is just marketing bullshit. We tell that to non-Linuxers because they wouldn’t understand the real reason. And when we say those false reasons enough, we might even start to believe them ourselves.
La Stratégie du Choc, documentaire: youtube
Les nouveaux chiens de garde, film documentaire: wikipedia
Les apprentis-sorciers du climat, documentaire arte[2] youtube
online identity ∋ [ social ∋ [mastodon♥, twitter®, facebook®, diaspora, linkedin®]
∥ repos ∋ [github®, gitlab♥, bitbucket®, sourceforge] ∥ media ∋ [itch.io®, vimeo®, peertube♥, twitch.tv®, tumblr®] ∥ communities ∋ [godotengine♥, openprocessing, stackoverflow, threejs]]