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You can also check the [http://polymorph.cool/tag/disrupted-cities/ polymorph website] for early notes. | You can also check the [http://polymorph.cool/tag/disrupted-cities/ polymorph website] for early notes. | ||
− | == | + | == Resources == |
* https://mapzen.com/projects/vector-tiles/ | * https://mapzen.com/projects/vector-tiles/ |
DC-2017-03-0322-20-50-fly throungh - 2017 - screengrab of the realtime version
Disrupted cities [teaser] - 2013
An interactive version of the project will come out during 2017, thanks to the polymorph engine.
The first version of this work unit was shown on 3 screens, each one displaying a different sequence of the whole video. It is articulated in 3 phases: shore / meander / dormer.
video credits
Disrupted cities is the result of a collaboration with Loïc Reboursière.
It is divided in three sequences: shore > meander > dormer. The sequences are displayed on three screens, side by side.
You can also check the polymorph website for early notes.
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