(Resources)
 
(Serie)
 
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<html>
 
<html>
 
<div class="vimeo-counch" style="background:#eee">
 
<div class="vimeo-counch" style="background:#eee">
<iframe src="https://player.vimeo.com/video/206641568?title=0&portrait=0&byline=0" width="800" height="450" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
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<iframe src="https://player.vimeo.com/video/94891223?title=0&portrait=0&byline=0" width="800" height="450" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
 
</div>
 
</div>
 
<div class="vimeo-counch-pusher">&nbsp;</div>
 
<div class="vimeo-counch-pusher">&nbsp;</div>
 
</html>
 
</html>
  
DC-2017-03-0322-20-50-fly throungh - 2017 - screengrab of the realtime version
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Carnages 2 [extra small] - sound by Gauthier Keyaerts
  
<html>
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== Presentation ==
<div class="vimeo-counch" style="background:#eee">
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<iframe src="https://player.vimeo.com/video/60733391?title=0&portrait=0&byline=0" width="800" height="450" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
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</div>
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<div class="vimeo-counch-pusher">&nbsp;</div>
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</html>
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Disrupted cities [teaser] - 2013
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* Wandering in a city's evocation oscillating between etching and architecture.
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* Wandering in a city's evocation oscillating between scorias and raw mass.
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== Game ==
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An interactive version of the project will come out during 2017, thanks to the [http://polymorph.cool polymorph engine].
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== Videos (old, 2013) ==
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The first version of this work unit was shown on 3 screens, each one displaying a different sequence of the whole video. It is articulated in 3 phases: shore / meander / dormer.
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'''video credits'''
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'''[en]''' Through this series of generative paintings, we explore the raw material that are the contemporary pornographic videos. Each slaughter develops an aspect in touch with these productions: the pleasure, the sensualism, the disappearance of the individual, the violence, the suffering, etc.
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The rare understandable tracks suggest rather that they show the sexual intercourse, bringing a painterly sensuality in generated images.
  
* loïc reboursière [ sound & editing ]
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'''[fr]''' A travers cette série de tableaux génératifs, nous explorons la matière première que sont les vidéos pornographiques contemporaines. Chaque carnage développe un aspect en rapport avec ces productions: le plaisir, la sensualité, l'effacement de l'individu, la violence, la souffrance...
* françois zajéga [ images & editing ]
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Les rares traces compréhensibles suggèrent plutôt qu'elles ne montrent le rapport sexuel, ramenant une sensualité picturale dans les images générées.
  
Disrupted cities is the result of a collaboration with Loïc Reboursière.
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== Serie ==
  
It is divided in three sequences: shore > meander > dormer.
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* #1 - cute brunette, [https://vimeo.com/133909051 vimeo]
The sequences are displayed on three screens, side by side.
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* #2 - extra small, [https://vimeo.com/133297583 vimeo]
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* #3 - rui
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* #4 - in da wood
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* no number - strapless, for
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* #5 - hitomi and the yakuzas, [[WorkUnit:Carnages_Hitomi_and_the_Yakuzas|page]]
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* #6 - teeny black
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* #7 - jane in the toilet, [[WorkUnit:Carnages Jane in the toilet|page]]
  
 
== History ==
 
== History ==
  
* first version of the project, presented @ jumble art2 in Lille on the 22/02/2013
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* 2015 April Found Pixels – La Panacée, Montpellier – France
  
== Devlog ==
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== Log ==
  
* [[WorkUnit:Disrupted Cities - devlog | Follow graphic researches of the game here]].
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== Related ==
* [[WorkUnit:Disrupted Cities - road network | Follow road network generation development here]].
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You can also check the [http://polymorph.cool/tag/disrupted-cities/ polymorph website] for early notes.
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[[File:Madam banner.png|200px|link=WorkUnit:Carnages_Dōjinshi]]
  
== Resources ==
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== References ==
  
* https://mapzen.com/projects/vector-tiles/
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* [http://www.jakeelwes.com/project-MLPorn.html MLPorn], convolutional neural network
* http://www.newton64.ca/
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* https://github.com/Bercon/BerconMaps
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* http://www.darksim.com/html/dt25_description.html
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* http://www.xceed.hk/work/radiancescape/
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[[Category:3D]]
 
[[Category:generative]]
 
 
[[Category:art]]
 
[[Category:art]]
[[Category:polymorph]]
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[[Category:video]]
[[Category:etching]]
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[[Category:performance]]
[[Category:game]]
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[[Category:post-processing]]
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[[Category:2D]]
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[[Category:glitch]]
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[[Category:porn]]

Revision as of 19:57, 21 June 2017

 

Carnages 2 [extra small] - sound by Gauthier Keyaerts

Presentation

[en] Through this series of generative paintings, we explore the raw material that are the contemporary pornographic videos. Each slaughter develops an aspect in touch with these productions: the pleasure, the sensualism, the disappearance of the individual, the violence, the suffering, etc. The rare understandable tracks suggest rather that they show the sexual intercourse, bringing a painterly sensuality in generated images.

[fr] A travers cette série de tableaux génératifs, nous explorons la matière première que sont les vidéos pornographiques contemporaines. Chaque carnage développe un aspect en rapport avec ces productions: le plaisir, la sensualité, l'effacement de l'individu, la violence, la souffrance... Les rares traces compréhensibles suggèrent plutôt qu'elles ne montrent le rapport sexuel, ramenant une sensualité picturale dans les images générées.

Serie

  • #1 - cute brunette, vimeo
  • #2 - extra small, vimeo
  • #3 - rui
  • #4 - in da wood
  • no number - strapless, for
  • #5 - hitomi and the yakuzas, page
  • #6 - teeny black
  • #7 - jane in the toilet, page

History

  • 2015 April Found Pixels – La Panacée, Montpellier – France

Log

Related

Madam banner.png

References

  • MLPorn, convolutional neural network

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